A tablet game or training booklet? Two methods for evaluating symptom management and quality-of-life of children receiving chemotherapy

dc.authoridKerimoglu Yildiz, Gizem/0000-0002-6850-7233
dc.authoridSevgen, Selcuk/0000-0003-1443-1779
dc.authoridYildiz, Suzan/0000-0002-2528-2185
dc.authoridYoruk, Asim/0000-0001-9045-023X
dc.contributor.authorYildiz, Gizem Kerimoglu
dc.contributor.authorYildiz, Suzan
dc.contributor.authorYoruk, Mustafa Asim
dc.contributor.authorSevgen, Selcuk
dc.date.accessioned2024-09-18T20:04:40Z
dc.date.available2024-09-18T20:04:40Z
dc.date.issued2022
dc.departmentHatay Mustafa Kemal Üniversitesien_US
dc.description.abstractPurpose: In chemotherapy process, the innovative and educational roles of nurses come to the forefront so that children can manage the symptoms they will encounter and thus increase their quality-of-life. Therefore, a tablet game was developed by the authors of this study to evaluate the effect of training children aged 10-16 who receive chemotherapy by a tablet game and a booklet on symptom management and quality-of-life.Methods: This was a non-randomized pre and post-test control group study. The study sample consisted of 50 children (game: 25; booklet: 25) who met the inclusion criteria and hospitalized between February 2017-July 2018 in two hospitals' Paediatric Haematology-Oncology Units. Data collection tools consisted of a child eval-uation form, Memorial Symptom Assessment Scale, KINDL-Cancer Module, a tablet game, and booklet.Results: When groups were evaluated within themselves after the intervention, the decrease of disturbance level of symptoms at the game group was higher than the booklet group (p:.004). Before the intervention, there was not any difference in the quality-of-life mean between groups (p < .05). After the intervention quality-of-life total (p:.000), mental (p:.030), and treatment (p:.009) subscale means were statistically significantly less at game group than booklet group. Conclusions: Both interventions were effective for symptom management, and they were not superior to each other, but the quality-of-life was higher in the game group.en_US
dc.description.sponsorshipTUBITAK (The Scientific and Technological Research Council of Turkey); [317S032]en_US
dc.description.sponsorshipThe TUBITAK (The Scientific and Technological Research Council of Turkey) 1002 -Quick Support Program supported the present study (Project No. 317S032) .en_US
dc.identifier.doi10.1016/j.ejon.2022.102190
dc.identifier.issn1462-3889
dc.identifier.issn1532-2122
dc.identifier.pmid36215817en_US
dc.identifier.scopus2-s2.0-85139308747en_US
dc.identifier.scopusqualityQ2en_US
dc.identifier.urihttps://doi.org/10.1016/j.ejon.2022.102190
dc.identifier.urihttps://hdl.handle.net/20.500.12483/8305
dc.identifier.volume61en_US
dc.identifier.wosWOS:000871085600004en_US
dc.identifier.wosqualityQ1en_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.indekslendigikaynakPubMeden_US
dc.language.isoenen_US
dc.publisherElsevier Sci Ltden_US
dc.relation.ispartofEuropean Journal of Oncology Nursingen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectBookleten_US
dc.subjectChemotherapyen_US
dc.subjectPlayen_US
dc.subjectQuality-of-Lifeen_US
dc.subjectSymptomsen_US
dc.titleA tablet game or training booklet? Two methods for evaluating symptom management and quality-of-life of children receiving chemotherapyen_US
dc.typeArticleen_US

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