Effect of the computer based game on pre-service teachers' achievement, attitudes, metacognition and motivation in chemistry
dc.contributor.author | Tuysuz, Cengiz | |
dc.date.accessioned | 2024-09-18T20:11:43Z | |
dc.date.available | 2024-09-18T20:11:43Z | |
dc.date.issued | 2009 | |
dc.department | Hatay Mustafa Kemal Üniversitesi | en_US |
dc.description.abstract | The purpose of this study is to explore whether the support of traditional teaching methods with computer based games has any effect on students' achievement in chemistry course, their attitude towards chemistry, their metacognition level and motivation. For this aim, before the application, Chemistry Achievement Test (CAT), Chemistry Attitude Scale (CAS) and Metacognitive Activities Inventory (MCA-I) was used as a pre-test. During the application, such units in General Chemistry as Basic Conceptions, Structure of Atom and Periodic Table, Chemical Bound and Naming of the Compound were taught to the students in traditional teaching methods. However, the course was supported by computer-based games developed during the conduction of the course in the experiment group. At the end of the application, the scales used as pre-test were applied as post-test, too. Result shows that the learning environment supported with computer-based games have a positive effect on students' achievement in chemistry, on attitudes toward chemistry and motivation. | en_US |
dc.identifier.endpage | 790 | en_US |
dc.identifier.issn | 1992-2248 | |
dc.identifier.issue | 8 | en_US |
dc.identifier.scopus | 2-s2.0-70349154976 | en_US |
dc.identifier.scopusquality | N/A | en_US |
dc.identifier.startpage | 780 | en_US |
dc.identifier.uri | https://hdl.handle.net/20.500.12483/9040 | |
dc.identifier.volume | 4 | en_US |
dc.identifier.wos | WOS:000268812600010 | en_US |
dc.identifier.wosquality | Q3 | en_US |
dc.indekslendigikaynak | Web of Science | en_US |
dc.indekslendigikaynak | Scopus | en_US |
dc.language.iso | en | en_US |
dc.publisher | Academic Journals | en_US |
dc.relation.ispartof | Scientific Research and Essays | en_US |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | Computer-based games | en_US |
dc.subject | chemistry | en_US |
dc.subject | achievement | en_US |
dc.subject | attitude | en_US |
dc.subject | metacognition | en_US |
dc.title | Effect of the computer based game on pre-service teachers' achievement, attitudes, metacognition and motivation in chemistry | en_US |
dc.type | Article | en_US |